Hello!
I am Roi González
Unity Developer  /  C# Programmer
Roi
4
Years of Experience in Unity
  • 3D gameplay systems & C#
  • SOLID/DRY OOP principles
  • Editor tooling & workflow automation
  • VR and multiplayer
10+
Shipped Games Including:
  • Lingokids titles with Disney IP
  • Academic Projects
  • Experienced working across art, design & audio teams
Bachelor's Degree in: Design of Interactive Products
  • U-TAD · Madrid, Spain · Taught in English
  • Awarded with honors in Game Design
2022
2026

Portfolio

Click a project to learn more

Bobrfield Lead Programmer
Lingokids Technical Level Design Intern
Other Projects

Defense & Simulation

My background combines research into military simulation and combat training with the Unity development that puts it into practice.

Military Simulation Fidelity

I understand the difference between physical and psychological fidelity according to the RAND Corporation (Straus et al., 2019) framework used to evaluate military training effectiveness.

Studied Where Games Become Training

The thesis analysed commercial titles against real military and law enforcement operations, in order to find how through the psychological fidelity and consequential logic games can transfer tactical knowledge without intentional design.

Practical Use

With examples drawn from the modern Russian-Ukrainian conflict we find that simulation exposure through games translates into combat relevant skill outside any formal training context.

Simulated Warfare thesis cover
Thesis Simulated Warfare: The Consequences of Digitizing Conflict for Consumers, Combatants and Industry (2026)
Length 165 pages
Institution U-TAD · Madrid
→ Read the Thesis

Main Skills

01
Unity Engine (3D)
4 years of experience creating within the Unity ecosystem
02
C# Gameplay Programming
Proficient developing structured game loop architecture, custom game mechanics and designer friendly scripting

SOLID, YAGNI and KISS principles
03
Tools and Editor Scripting
Capable of building custom Editor tools for designers to achieve workflow automation

Other Skills

01
Competent in branching strategies and merge conflict resolution
02
Multiplayer via Photon PUN
Self driven implementation for a personal project, complemented by a custom Node.js scoreboard server
03
VR Development
Hands on implementation of interaction systems and XR input handling
04
Basic Node.js
Custom scoreboard server built for a multiplayer prototype
05
Basic HTML, CSS and JavaScript
Applied to the development of this self made web portfolio
06
Technical Architecture
System design, codebase structure and cross discipline technical communication on a 9 person team
07
Skilled in extracting, validating and filtering AI outputs for increased production velocity
08
Project Management Tools
Experienced with Jira, Trello and Github Projects across team productions
09
Adobe Tools
Working knowledge of Photoshop and Premiere for asset and video editing

Studies

Bachelor's Degree in Design of Interactive Products
U-TAD · Madrid, Spain · Taught in English
Awarded with honors in Game Design
Thesis: "Simulated Warfare: The Consequences of Digitizing Conflict for Consumers, Combatants and Industry"
2022
2026

Contact

Here you can reach me.

Download CV